Giulia Lisi

Everchanging

— PROJECT NAME

Everchanging


— ROLE

Game Design


— DATE

2022/2023

Everchanging is a murder mistery visual novel, focused on uncovering the truth behind the sudden homicide at a masked ball and the strange events surrounding the Seagrave castle.


In the role of Rayne Crawford, the player finds themselves tangled in a death or life situation; good observation skills and a fair amount of persuasion will be essential to understand the character’s headspace and discover their true intent.

As the player progresses into the story, they will discover more about the story of the characters and the nature of the creatures called Changelings. These fae, originating from the world of Osilion, function as body-doubles of the humans they were swapped with by the faries; what makes it hard to distingush them is that they also share memories with the original.

To understand if the characters are their true selves, the player must keep a close eye on their actions and words, looking for clues at every corner.



It will be the player’s job to point out the inconsistencies in their behaviour and suss out the imposter, as anyone could be a Changeling.

Kickstarter video

GAME HIGHLIGHTS

Gameplay Features:

In Everchanging, the identity of the murder victim and killer changes with each new save file, influenced by the player’s initial mask choice. Players must closely observe characters' actions and words to uncover the truth. Romance is an option, but trust plays a crucial role in how relationships develop and affect the story.


Core Features:

  • Interactable Environment: Players can interact with certain 2D background objects, pick up items, and combine them in the inventory.
  • Clue Gathering: Clues are hidden in object interactions and character dialogues, requiring careful observation to solve the mystery.
  • Puzzle Solving: Combining objects can unlock new locations and events, advancing the plot.
  • Changing Dialogues: Dialogue choices impact character trust and the storyline.

Design Highlights:

  • Sinful Masks: Players receive a mask based on the Seven Deadly Sins, shaping the narrative and character roles in each playthrough.
  • Choice-Driven Outcomes: Player decisions significantly affect the story’s direction and ending.
  • Intricate Puzzles: The game is filled with challenging puzzles that reveal deeper story elements.
  • Original Setting: The game world is inspired by northern European myths, focusing on fae folk and changelings.
  • Romantic Relationships: Players can pursue relationships with main characters, influencing story outcomes through a trust system.
  • Artistic Style: The game features a realistic cartoon art style with watercolor and Victorian influences, enhancing its atmospheric experience.


WHEN AND HOW

Everchanging was made as part of my thesis for my bachelor degree in collaboration with other students, later published on kickstarter